Use only robes, or, if left with no other choice, leather armor. Skill points should be split between lore, athletics and survival. If you lack points, you can slightly lower constitution.Ĭulture - best territories for wizard are Old Vailia (+1 to intellect), Ruatau (+1 to intellect) and The Living Lands (+1 to might).īackground - best choice is explorer, merchant, scholar, aristocrat or scientist. Minoletta's Minor Missiles - shoots three bullets that harm one enemy.Īttributes - focus mostly on intellect and might.Chill Fog - deals small damage to enemy and lowers his stats.Spirit Shield - temporary increase limit of your damage.Fan of Flames - a spell effective against large groups of weak enemies.Race - Death Godlike that gives +1 to intellect is the best choice as it deals more damage to enemy that has less than 15% of health points.įirst spells - You can choose four out of more than dozen spells. Only the level of a spell matters, not it type. Number on the selection bar shows how many spells of specific level can be still casted before resting. Keep attention to how many spells of a specific level you can still cast. Wizard can have more than one Grimoire, but changing them during combat makes your character helpless for some time. During battle you can use only spells that are inside the book. In Grimoire there is space for four spells of every level. What's specific for a wizard is that even if he knows a spell, it must be moved to his spellbook (Grimoire). They is few dozens of spells in total, divided into few levels. Second are spells that character has learned. First ones are regular attacks with weapon held in the hand. In battle wizard is using two attack types. Pick spells to your Grimoire carefully as you're not able to change them during combat. This class is easy to play with, but mastering it will take dozens of hours spent on character development and picking the right spells. It is a class with very powerful offensive capabilities, a great variety of spells with various effects, weak defense and very small amount of health and endurance points. In Pillars of Eternity wizard returns to the roots of the genre.
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